



You have both offensive and defensive cards and these can be further improved by slotting gems into them. Something I liked about the game is that the game does a great job of describing what each card and thing does so that you are never lost. This means that each one has their own set of cards to use. I should also mention that you gain the ink that you are using from battles and that’s where another element of Roguebook that makes it stand out comes into play.īattles in Roguebook have you using two characters in your party instead of one. Of course, the more you explore the more you put yourself at risk of dying but that is part of the beauty of this game. If you want to head straight for the boss on the page you can do that or if you rather spend time trying to uncover more of the grid to find better cards or amass gold to buy better stuff you can do that too. Because of the way this is designed you are given freedom of how you want to go about your way. Each part of the grid that you reveal will show you enemies, new cards, gold, events, and more. Paintbrushes allow you uncover a huge area all at once. Ink can be used to draw a line to reveal the tiles in said line or used to just reveal one tile. Each page is set on a grid made up of many tiles and you uncover each tile using the magic ink and paintbrushes. One of the coolest things about Roguebook is how you traverse the world. You’ll gain access to the third playable character Seifer after beating the first boss in the game while the fourth character, a turtle named Aurora, can be unlocked much later. Each character has their own special abilities and cards that only they can use. There are four playable characters in total with a fifth being available as paid DLC. The story really wasn’t that important to me but it set up the general reason of why you are doing what you are in this game. The second playable character Naddim, a beastly creature, explains this to her as well as explaining that the only way to escape is to use magical ink to navigate the pages and take down creatures guarding a portal to the next page until they finally reach the end and escape. Roguebook starts out with your first playable character Sharra waking up to find that she has been trapped inside a magical tome. Roguebook has finally just released recently on PlayStation and Xbox and I got to check the PlayStation 5 version out for this review. It comes from developer Abrakam Entertainment who made Faeria and Richard Garfield who is of course the creator of Magic: The Gathering. As someone who enjoyed Slay the Spire when I heard positive things about a new roguelike deck builder game called Roguebook last year when it released on PC, I was very interested.
